As you can see, I've been posting "I am..."'s so far, pulling from the list written in my initial blog post.
Once i've posted one of each I will determine what niche I want to have this blog fulfill. (I think it will fill probably 2 or 3, and i'll blog about those subjects)
I wrote this out for some players returning this summer who will be joining me in playing Dungeons and Dragons. We're an alright group. (Not quite the covered in funions and guzzling mt. dew type of people one may expect)
These are the first two adventures we had. I wrote them out for nostalgia purposes. I've got quite a few more adventures to write up, but I figured today's blog post could serve to give the reader a view into some of our earlier, less developed, adventures.
Anyway, feel free to comment about the two adventures, though if you prefer, feel free to look at the list of "I am"'s and predict which two or three I'll end up continuing on with once I've done one of each.
-- I'd bet on fishing, video games, and counselor... at least for the summer --
All of our games take place in the same world. Some take place during the same time, but others are hundreds of years apart. These are in the order that we started playing them, not necessarily in chronological order (in game).
Players: Jesse, JJ, Johnathan, Samantha, Jason (Dungeon Master)
In the town of Timble, The Mayor asks our adventurers to pull the boats (besides his) off the dock and move them into the forest. Later that night the town is attacked, and the mayor's boat is gone. JJ, the Fighter, runs off as Samantha, the Druid, sees her mother killed and her father turn into a dire bear and run into the forest. JJ disguised himself as one of the raiders, and assumed the position of a soldier. Sam and Johnathan, the Ranger, are knocked out and taken prisoner. Jesse, a cleric taken hostage by the raiders, heals thewounded as everyone is carted to the raider's city.
The captured adventurers are forced to partake in gladiator battles until, with help of JJ disguised as a soldier, and Jesse, who wants to hurt his captors, they destroy the Colosseum and free all the other slaves. Faced with the information that there was a traitor in Timble that sold out the town, and that the raiding city mercilessly murdered him regardless, the adventurers come to the conclusion that the Mayor caved into pressure from the evil nation. Before escaping a giant bird swooped down and picked Sam up, returning her shortly after. The Adventurers also learned that the nearby city of Talmar would come under attack soon (while also reading that any information on “Dwemer” must be quickly destroyed without question). After some discussion where JJ wanted to head in the opposite direction to a City much further away that would beeventually attacked, the adventurers decided to head North, along a highway of bridges strung along trees, to the Elven city of Talmar.
Along the way they discovered the highway to be abandoned, with signs of recent combat with Orcs. (Our adventurers were engaged by an Orc on the ground throwing axes upward) They rested on a guard tower section of the bridge, but were attacked, and eventually thrown from the bridge, by a giant spider and its young. They defeated it and headed onward to Talmar (Samantha, whose animal companion had been killed by now, spotted a bear and its child, which Jesse managed to dispatch with a swift flick of his sword)
When they got to Talmar they attempted to tell the Mayor that the nearby nation would attack soon, but the head of guard refused to let the adventurers speak with him. The prison of the city had been overrun by its prisoners, and the Mayor was too busy worrying about that. The adventurers negotiated that for council with the mayor, a sum of money, and boat, they would dispatch of the unruly prisoners. They headed into the prison and started working their way through its labyrinth, and that is where we left off.
Players: Amy, Johnathan, Michael, Samantha, Jason (Dungeon Master)
Our adventurers, Amy, the Fighter, Johnathan, the Paladin, Michael, the Rogue, and Samantha, the Sorcerer, were on their way to the town of Tombstone on a task assigned to them by the Adventurer's Guild. They were to address the issue of the town being raided at night by the undead. On the way they met a caravan trader who needed a message to be sent along that the downed bridge needed to be repaired for him to make it to Tombstone. Along the way they were engaged by a group of goblins, hobgoblins and a two-headed ogre-like
beast being retrained by the goblin-kin. A chase ensued and the adventurers made it to Tombstone unscathed.
It was discovered that by order of the mayor magic users were not allowed in town for some reason. That night the adventurers engaged the undead horde, and destroyed what they learned to be a magically summoned apparition of the nearby wizard. After receiving orders from a very confrontational and frantic mayor, the adventurers discovered that to deal with the undead they must deal with the nearby famous Adventurer's guild wizard.
They scaled the tower of the wizard, dealing with elemental themed rooms, locks, and a large hall of some sort with gargoyles. They rested in a guest room, where they discovered items left by previous guests. They later read the journal of the wizard, from which they concluded his turn to evil may be a result of his interactions with the mayor, who never seemed to like him because he and other magic users would be able to discern what he really is. When they encountered the wizard (Merlick) they discovered he was weakened from the failure of his apparition, and after dealing with his summoned monsters they incapacitated him. His book of evil spells was quickly stolen by ethereal creatures who teleported in and out of the area. They tied him up tightly in their bag of holding and rested for a night. They then returned to the mayor, who lead them into his basement for their payment. Amy killed a doppelganger, and they discovered there was actually a horde of them, all keeping the mayor captive. We left off with 4 “mayors” in a sub-basement and the adventurers trying to determine which one (if any) was the real mayor.